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Drop the script.
Deploy the Avatar.

Use avatars as powerful practice touchpoints within a guided learning journey – where learners apply new skills in realistic, low-risk scenarios.

Far from replacing live coaching, avatars act as smart, scalable complements – reinforcing learning through interaction, reflection, and repetition.

Our expert Learning Designers will partner with you to seamlessly integrate this new modality into your programs, crafting journeys that are both human-centered and AI-enhanced.

Designing your
Learning Journey

Starting with a pedagogical brief drafted by our learning designers to establish the action scope, the Avatars will be seamlessly integrated into your Blendedx programs.

Choose
a Scenario

Pick a real workplace situation (e.g., giving feedback to a disengaged team member). 

Engage
in Dialogue

Speak with the avatar, which responds dynamically to learner’s choices. 
_

Get
Feedback

Receive immediate, tailored insights and reflection prompts.
_

Repeat
and Improve

Redundancy cycle

Rehearse multiple times, testing new approaches. 
As often as you need!
_

Track
Progress

See measurable growth in skills and behaviors over time.
_

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The different roles
of the Avatars

Avatar - Trainer

Skills training
& roleplay

Simulates realistic roleplays
and reacts to learner behavior.
Perfect for practicing soft skills like feedback, negotiation, or conflict.
_

Avatar - Coach

Guidance, feedback & motivation

Provides guidance, asks reflective questions, and boosts motivation.
Helps learners structure their thinking and grow in confidence.
_

Avatar - Teacher

Knowledge sharing & testing

Shares knowledge clearly and tests understanding through questions. Ideal for explaining concepts in onboarding, compliance, or theory modules.
_

Avatars aren’t
the future

They’re the new normal for learning practice

  • SCALABLE
    effortlessly extend to a global workforce, regardless of location
  • ON DEMAND
    accessible anywhere, anytime, on any device and as often as needed
  • PERSONALIZED
    every roleplay practice and corresponding feedback is tailored to a learner
  • SAFE
    practice vulnerable conversations in a safe space without anyone watching
  • DATA-DRIVEN INSIGHTS
    performance insights to track impact and inform business decisions

+275%

More Confidence

_
Learners are ready to apply skills in real situations.

-50%

Time to Apply

_
Learners apply new skills faster compared to traditional self-directed learning.

x3

More efficient

_
10 mins of active roleplay are equivalent
to up to 30 mins of passive learning.

x3.75

Higher Emotional Connection

Increases personal accountability, participation, retention, and real behavior change.

x4

More Focused

_
Immersive training reduces distractions and increases effectiveness.

Sources: PwC, HBR, Brandon Hall Group, ATD/ASTD.

Use Case Samples

Sales Negotiation & Objection Handling

Business Challenge: Your Sales Reps and Key Account Managers struggle to handle objections under pressure

Avatar-Generated Scenario: Simulated negotiations with a demanding client, including pushback on price, scope, and deadlines

Benefits & Impact for your Organization

Improve negotiation agility and assertiveness in client interactions

Avatar - for sales negotiation and objection handling

Giving & receiving feedback

Business Challenge: Lack of feedback culture leads to disengagement
and performance issues for your First-time managers and People managers

Avatar-Generated Scenario: Practice giving constructive feedback to a disengaged team member, and responding to defensive reactions

Benefits and Impact for your organization

Build confidence, consistency, and empathy in real conversations

Avatar - for giving and receiving feedback

What’s happening behind the scenes

Phase 1

User
speaks

Convert audio to Text

« Hi, I want to talk to you about your performance on the project. Is now a good time? »

Generate text response

« Sure, what is it
you want
to discuss »

Convert text to audio

Avatar responds

Teacher Avatar
Phase 2

User
continues

Redundancy cycle
Arrow right flat

User
speaks


_

Avatar responds

Teacher Avatar
Phase 3

End queries:
user choice

Finish

Arrow right flat

The Avatar
generates feedback_

_
« You did quite well. In a future conversation it would help if you could… »
_

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